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Top Seattle, WA Virtual Reality Companies (40)

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Artificial Intelligence • Cloud • Machine Learning • Mobile • Software • Virtual Reality • App development
Seattle, Washington, USA
5,500 Employees

Snap Inc. is a technology company. We believe the camera presents the greatest opportunity to improve the way people live and communicate. We contribute to human progress by empowering people to express themselves, live in the moment, learn about the world, and have fun together.


Gaming • Software • Virtual Reality
Bellevue, Washington, USA
375 Employees

Niantic is the world’s leading AR technology company, sparking creative and engaging journeys in the real world. Our products inspire outdoor exploration, exercise, and meaningful social interaction.


Gaming • Software • Virtual Reality
Bellevue, Washington, USA
5,000 Employees

Unity is the world’s leading platform for creating and operating real-time 3D (RT3D) content. Creators, ranging from game developers to artists, architects, automotive designers, filmmakers, and others, use Unity to make their imaginations come to life.


Software • Virtual Reality
25 Employees

Pixvana is a Seattle-based software startup building a video creation and delivery platform for the emerging mediums of virtual, augmented, and mixed reality (XR).


Virtual Reality
30 Employees

Vreal is the first broadcast platform for virtual reality entertainment. Vreal enables content creators to record, stream, and share VR experiences with their fans, whether viewers are enjoying the content on a VR headset or watching on a 2D screen. Viewers can join their friends in immersive VR streams made by their favorite content creators.


Software • Virtual Reality
Seattle, Washington, USA
18 Employees

Pluto is an innovative, early-stage startup developing a cross-platform communications service with spatial computing technologies. Our purpose is to help humanity transcend physical location.


Virtual Reality
10 Employees

Our mission at Valence is to help our customers “build potential”. Potential is what is possible. Potential is what anything can become. It is the energy between where you are today and where you can be in the future. Our vision is that all companies in all industries will be able to harness the power of disruptive technologies and apply them to th


Virtual Reality • Wearables
1,456 Employees

When we're not here talking about mixed reality and the future of computing, we're busy putting robots in your kitchen and making music you can touch.


Virtual Reality
19 Employees

extraSlice - The Place for Tech™, is the ultimate technology campus & platform, exclusively designed for innovation. Based in Bellevue, WA and founded by software engineers, extraSlice caters to technology companies of all sizes including early startup, emerging and enterprise. In addition to smart & flexible workspace, extraSlice’s emerging virtua


Virtual Reality
16 Employees

Drifter is a new VR game development studio based in Seattle. Formed by 3 veterans of AAA game development who also have many years building and working with emerging VR/AR platforms. Drifter's focus is on building genre defining games that are created from the ground up specifically for VR.


Virtual Reality
9 Employees

Innovega is the optics company delivering the world's first human friendly full field of view AR/VR system.


Information Technology • Mobile • Software • Virtual Reality
50 Employees

At Idya technology, we focus to provide an innovative solution using Augmented Reality technology. Creating an interactive product for the business is our ultimate goal. Every business needs a reach they deserve and that’s were we come in to provide an interactive augmented reality solution that can increase your sale, reduce your overhead.


Virtual Reality • Wearables

Innovega Inc. is developing stylish, lightweight, wearable displays that feature a high-resolution, panoramic-field-of-view system for medical, consumer and industrial application. The Company is licensing its technology into the $74 billion global vision care market with a focus on image enhancement for the visually impaired. Its transformative patented platform, eMacula®, combines eyewear with iOptik® high-resolution smart contact lenses to deliver broad application in medicine, augmented reality and virtual reality. The Company has been supported by the Defense Advanced Research Projects Agency, National Eye Institute of National Institutes of Health and National Science Foundation; and has received investments from strategic partners.


Virtual Reality
21 Employees

Against Gravity Corp. is an augmented and virtual reality software company based in downtown Seattle.


Virtual Reality
14 Employees

We believe that the long awaited arrival of virtual reality presents opportunities to redefine consumer entertainment. Greg Enell, a veteran of casual and mobile gaming, founded Presence Labs in 2015 to begin forward investing in this compelling new medium. The result is a rapidly growing VR studio comprised of elite talent with both mobile and cor


Computer Vision • Information Technology • Retail • Virtual Reality
Redmond, Washington, USA
47 Employees

Project Archer is an Augmented Reality studio based in the Seattle area dedicated to paving the way for augmented reality applications in the retail space. Our focus is on creating productive and entertaining immersive real-world shopping experiences.


Social Media • Virtual Reality
Seattle

Peer is a metaverse company that aims to create the next shift between humans and technology by accelerating ambient computing. We envision a future where we use technology to thrive as human beings, to build a better world, and to bring us closer to all that exists.


Blockchain • Virtual Reality

Onda Origins is a Seattle-based coffee company creating a new way of doing business. We connect growers and drinkers of world class coffee to create positive change.


Virtual Reality
7 Employees

ENABLING MIXED REALITY EVERYWHERE. When we started Viro, our goal was to build a toolset for non-gaming applications that is accessible to web and mobile developers, like ourselves. While games are a large part of AR/VR, consumer and enterprise applications will also be a significant part of the ecosystem; from fun social apps to enterprise tutorial apps to new forms of media. Enabling more developers to build AR/VR experiences will ensure a better, larger and more diverse ecosystem of apps.


Cloud • Events • Productivity • Software • Virtual Reality
Seattle, Washington, USA
8 Employees

Spot is the virtual hub for organizations across the globe– bringing the spirit and utility of being in the same physical office to a digital experience. Companies can use Spot to instantly create a highly customized virtual floorplan representing their workspace. This workspace is loaded with the collaboration and communication functionality a high-performing team needs: voice and video, screen-sharing, white-boarding, and asynchronous team chat and updates are at the entire team's fingertips.