Niantic
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The role involves developing test automation tools for Pokémon Go, implementing end-to-end test plans, and collaborating with multiple teams to ensure software quality. Key responsibilities include building and extending scalable test frameworks, mentoring junior staff, and integrating test automation into deployment pipelines.
As a Visual & Motion Designer at Niantic, you will craft the visual elements for augmented reality experiences. Responsibilities include designing concepts, collaborating with UX teams, and ensuring designs align with production goals. You'll iterate on designs based on feedback and maintain a consistent visual style across projects.
The Enterprise Solution Engineer at Niantic will lead enterprise sales efforts, providing technical expertise and support to customers while developing tailored solutions. Responsibilities include understanding product features, conducting demonstrations, delivering post-sales support, and collaborating with internal teams to refine product strategy. The role requires excellent communication and problem-solving skills to drive business growth and ensure customer satisfaction.
The Computer Vision Software Engineer will design, develop, and maintain production computer vision systems to enhance Niantic’s AR capabilities. Responsibilities include collaborating with cross-functional teams, optimizing solutions, writing high-performance code, and pushing innovations in computer vision and machine learning.
As a Senior Mobile Native Software Engineer, you'll design and implement cross-compiled native code for iOS and Android, optimize mobile performance, and engage in code reviews and troubleshooting. You'll collaborate with teams to ensure high-quality software meets user needs.
Lead and manage a team of Software Development Engineers in Test (SDETs). Drive the transition from manual to automated testing, develop automated test frameworks, and ensure best practices are followed. Collaborate with product and development teams to align testing with business goals and generate comprehensive test reports.
The Staff Software Engineer will build a native SDK for app developers, focusing on AR features and optimizing mobile execution. Responsibilities include defining the SDK, collaborating with hardware manufacturers, leading technical solutions across platforms, mentoring team members, and participating in code reviews.