As a UI/UX designer at Paradoxum Games, you will design and implement user interfaces, create wireframes and prototypes, test and deploy interface designs, and collaborate with various teams. You will also conduct user research, optimize graphic assets, and stay up-to-date with UI trends.
Paradoxum Games is looking for a new UI/UX designer to help us develop our game user interfaces further! As a UI/UX designer, you'll work directly with our art team, and our gameplay engineer team to both design and implement brand new user interfaces that will be viewed by millions of our players!
You're a good fit if you:
- Required: are familiar with project organizational strategies (SCRUM, Agile, etc)
- Required: you must be familiar with industry design (Figma, Photoshop, Illustrator, ect..)
- Required: have excellent written / verbal communication skills in English
- Have experience working with the Roblox game engine
- can design thoughtful & beautiful interfaces, without compromising on usability
- Have a strong work ethic and taking initiative with minimal guidance
You'll be doing:
- Design and implement user interfaces for our projects, including creating wireframes and prototypes in collaboration with game designers, artists, and producers.
- Implement responsive and reactive user interfaces that work seamlessly across all screen sizes.
- Thoroughly test and deploy interfaces to millions of players, ensuring minimal bugs.
- Collaborate with cross-disciplinary peers, managing complex initiatives from start to finish, assessing risks, setting goals, and ensuring timely delivery.
- Conduct research and evaluate user feedback to optimize user interface design.
- Optimize graphic assets to enhance the game interface.
- Brainstorm, design, and pitch user interface ideas to the team.
- Communicate with creative talent to fulfill artistic needs for user interfaces.
- Stay up-to-date with the latest UI trends, techniques, and technologies to keep designs cutting-edge.
- Perform system testing and report bugs to maintain quality and functionality.
Bonus points:
- Have experience working in a self-managed or remote environment
- Have existing Roblox experiences that you have designed and programmed
- Have an understanding of the Roblox platform and player motivations
- Have existing code snippets of your current work, either on GitHub or provided as files
- Have a visual portfolio of your existing work, including video examples of animated user interfaces / components
- Have artistic experience for making your own user interface icons, textures, etc
Please note that this job is only currently available to people that are based in the US! While we'd love to hire from outside the US, currently we're not able to at this time.
Top Skills
Agile
Figma
Illustrator
Photoshop
Roblox
Scrum
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