Take-Two Interactive Software

Seattle, Washington, USA
6,500 Total Employees
Year Founded: 1993

Articles about Take-Two Interactive Software

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Tyler Holmes Tyler Holmes
Published on July 26, 2023

At Take-Two, Developing Intentional Culture Is More Than a Game

Direct-to-Consumer Vice President Michael Lewis explains why investing in employee development and company culture means a brighter future.

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Tyler Holmes Tyler Holmes
Updated on July 26, 2023

At Take-Two, Developing Intentional Culture Is More Than a Game

Direct-to-Consumer Vice President Michael Lewis explains why investing in employee development and company culture means a brighter future.

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Search the 3 jobs at Take-Two Interactive Software

Gaming • Information Technology • Mobile • Software
The Workplace Operations Program Manager will oversee and implement Workplace Services projects globally, managing program initiatives and processes that align with business objectives. This role involves vendor management, budget planning, and process improvement to enhance facility operations and support a collaborative work environment.
2 Hours Ago
Massachusetts, USA
Remote
Gaming • Information Technology • Mobile • Software
The Brand Marketing Lead will assist the Campaign Director in developing and executing marketing strategies for Ghost Story Games. Responsibilities include driving go-to-market strategies, conducting competitive analysis, managing marketing campaigns, supporting visual identity creation, collaborating with internal teams, and overseeing communications with co-marketing partners.
Gaming • Information Technology • Mobile • Software
The Senior Build and Release Engineer will maintain and improve build/release pipelines, manage automated processes, and ensure efficient development workflows. Responsibilities include continuous integration, troubleshooting build problems, automating manual tasks, and collaborating closely with developers and IT to manage deployments and infrastructure improvements.