Take-Two Interactive Software

Seattle, Washington, USA
6,500 Total Employees
Year Founded: 1993

Articles about Take-Two Interactive Software

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Tyler Holmes Tyler Holmes
Published on July 26, 2023

At Take-Two, Developing Intentional Culture Is More Than a Game

Direct-to-Consumer Vice President Michael Lewis explains why investing in employee development and company culture means a brighter future.

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Tyler Holmes Tyler Holmes
Updated on July 26, 2023

At Take-Two, Developing Intentional Culture Is More Than a Game

Direct-to-Consumer Vice President Michael Lewis explains why investing in employee development and company culture means a brighter future.

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Search the 3 jobs at Take-Two Interactive Software

Gaming • Information Technology • Mobile • Software
As a Workplace Operations Program Manager, you will oversee the management of special projects for Workplace Services, ensuring they align with company strategies. Your responsibilities include coordinating project activities, managing deadlines and budgets, tracking operational metrics, and supporting management with process documentation and presentations.
12 Days Ago
Massachusetts, USA
Remote
Gaming • Information Technology • Mobile • Software
The Brand Marketing Lead at Ghost Story Games is responsible for developing and executing marketing strategies for the studio's properties. This role involves driving global go-to-market strategy, conducting competitive analysis, managing marketing plans, collaborating with internal and external resources, and supporting various marketing activities and tasks.
Gaming • Information Technology • Mobile • Software
As a Senior Build and Release Engineer, you will maintain and improve the build/release pipeline for game development, handle continuous integration, and resolve build issues. You'll work with developers and IT to ensure stability and efficiency in the software delivery process, while also mentoring team members and managing automation systems.